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open-water

Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.

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GITHUB · launched Oct 20, 2026 · 113 upvotes (top 12%)

Similar launches

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Could you build this?

Yes A procedural ocean with FFT waves, clouds, rain, and audio is a demanding but well-documented graphics project (Tessendorf-style FFT, standard shader techniques) that an AI coding assistant can produce from known references.

Competitors

Other products that read as similar to this one : 456 launches clear the similarity bar, closest 8 shown.

Attention rank: #47 of 457 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 350 days after the earliest competitor.

Other launches for this product