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clearwater-vrc

Clearwater VRC: clear, walkable shallows and coasts for VRChat worlds (a port of clearwater by Aureliengmz)

Details

External ID
1393188893
Source
GITHUB
Company
—
Product
clearwater
Website domain
github.io
Launched
Sept. 28, 2026
Cohort
—
Upvotes
11
Upvotes percentile
0.33858570330514987
Tags
—
Fetched at
Sept. 30, 2026, 5:02 p.m.
Updated at
Sept. 30, 2026, 5:02 p.m.

Enrichment

Theme
interactive simulations and creative experiments
Vertical
Media & entertainment
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
water shaders for vrchat world creators
Manually corrected
False

Could you build this?

Partial Porting complex HLSL/ShaderLab water shaders and mesh collision interactions for VRChat worlds requires deep graphics shader programming and VRChat/Unity engine expertise.

What it would actually take: Requires Unity ShaderLab, HLSL/Cg, depth buffer sampling, screen-space reflections, foam generation, and custom physics/mesh interactions compatible with VRChat's Udon/SDK3 environment. The primary challenge is optimizing complex water optics and planar reflections to run smoothly on constrained VR hardware like the Quest.

Competitors

Other products that read as similar to this one — 40 launches clear the similarity bar, closest 8 shown.

Attention rank: #30 of 41 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 313 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.