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gta-vcs-recomp

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

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GITHUB · launched Oct 30, 2026 · 440 upvotes (top 2%)

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Could you build this?

No Static recompilation of a PS2 executable into native C++ requires deep reverse engineering of the MIPS-based Emotion Engine and emulation of PS2 hardware, and it depends on copyrighted game data.

What it would actually take: This would take experienced reverse engineers building a static recompiler for the PS2's MIPS R5900 and VU microcode, plus a hardware-accurate reimplementation of the GS graphics and IOP subsystems. It also requires a lot of manual analysis of the game's code and data. Years of expert work are typical, and the project needs the original game files to run.

Competitors

Other products that read as similar to this one : 638 launches clear the similarity bar, closest 8 shown.

Attention rank: #12 of 639 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 333 days after the earliest competitor.

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