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sfa2-recomp

Moved to tmcleroy/cps2recomp (CPS-2 Recomp). Unofficial native PC port of Street Fighter Alpha 2 (CPS-2 arcade) via static recompilation, with a training mode.

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GITHUB · launched Oct 15, 2026 · 19 upvotes (top 60%)

Similar launches

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Could you build this?

No Static recompilation of arcade machine ROMs requires deep reverse engineering of custom hardware architectures (CPS-2, Motorola 68000, Z80, and QSound DSP) and translation into native C/C++.

What it would actually take: Requires building a custom binary lifter and static recompiler to translate 68000 machine code into native C, along with cycle-accurate emulated interfaces for custom CPS-2 graphics and QSound audio chips. The runtime needs custom C/C++ wrappers with SDL2 or DirectX for frame pacing and input handling, plus memory patching to inject modern training mode features. Deep systems programming and arcade hardware reverse-engineering expertise are mandatory.

Competitors

Other products that read as similar to this one : 364 launches clear the similarity bar, closest 8 shown.

Attention rank: #236 of 365 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 337 days after the earliest competitor.

Other launches for this product

More details
External ID
1421271314
Company
n/a
Product
sfa2-recomp
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.40
All tags
arcade, cps2, fighting-game, game-port, pc-port, recompilation, static-recompilation, steam-deck, street-fighter, training-mode
AI summary
native pc port for street fighter alpha 2
Manually corrected
No