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Theft4

Experimental static AOT recompilation of GTA IV's Xbox 360 build for ARM64 iOS and iPadOS. No game files included.

Details

External ID
1371698275
Source
GITHUB
Company
—
Product
Theft4
Website domain
github.com
Launched
Sept. 15, 2026
Cohort
—
Upvotes
9
Upvotes percentile
0.21822956699974377
Tags
—
Fetched at
Sept. 19, 2026, 5:02 p.m.
Updated at
Sept. 19, 2026, 5:02 p.m.

Enrichment

Theme
game recompilations, ports, and player utilities
Vertical
Media & entertainment
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
static aot recompiler of gta iv for arm64 ios
Manually corrected
False

Could you build this?

No Static ahead-of-time (AOT) binary recompilation of an Xbox 360 PowerPC/Xenos executable to ARM64 iOS requires extreme, world-class emulator and compiler engineering expertise.

What it would actually take: This project requires building an AOT translator that decompiles Xbox 360 XEX binaries (PowerPC 64-bit architecture) into LLVM IR or directly into ARM64 machine code, while simultaneously re-implementing or translating Xbox OS kernel calls and Xenos GPU microcode to Apple Metal shaders. The developer must handle endianness swapping (big-endian to little-endian), DirectX 9/Xenos shader translation, memory model differences, and iOS JIT/sandbox constraints. This demands specialized domain knowledge possessed by only a handful of senior emulator and compiler engineers globally.

Competitors

Other products that read as similar to this one — 195 launches clear the similarity bar, closest 8 shown.

Attention rank: #169 of 196 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 280 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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