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iss_pc

Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.

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GITHUB · launched Oct 13, 2026 · 472 upvotes (top 2%)

Similar launches

See all 449 similar launches →

Could you build this?

No Recompiling or porting a closed-source AAA PlayStation 4 title to native PC involves complex reverse engineering, binary translation, rewriting proprietary Sony graphic/audio/system APIs (e.g., GNM/GNMX to Vulkan/DirectX), and deep systems engineering.

What it would actually take: A project like this requires disassembly/decompilation tools (IDA Pro, Ghidra), deep knowledge of x86-64 PS4 system architectures, proprietary FreeBSD-derived OS APIs, and translation layers for Sony's proprietary low-level graphics API (GNM) to Vulkan or DirectX 12. Developers must manually reconstruct asset pipelines, implement custom shader translators, and emulate specialized hardware like motion sensors and audio DSPs. This requires years of specialized low-level graphics and binary reverse engineering expertise.

Competitors

Other products that read as similar to this one : 449 launches clear the similarity bar, closest 8 shown.

Attention rank: #8 of 450 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 322 days after the earliest competitor.

Other launches for this product

More details
External ID
1418054191
Company
n/a
Product
iss_pc
Website domain
youtube.com
Cohort
n/a
Upvotes percentile
0.98
All tags
game-preservation, homebrew, infamous-second-son, linux, native-port, pc-port, playstation-4, ps4, shadps4, sucker-punch-productions, vulkan, windows
AI summary
pc port for infamous second son
Manually corrected
No