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vampire-savior-recomp

Moved to tmcleroy/cps2recomp (CPS-2 Recomp). Unofficial native PC port of Vampire Savior (CPS-2 arcade) via static recompilation, with a training mode.

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GITHUB · launched Oct 13, 2026 · 19 upvotes (top 60%)

Similar launches

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Could you build this?

No Static recompilation of a CPS-2 arcade game requires expert-level assembly translation, hardware architecture emulation, and native runtime re-engineering.

What it would actually take: Requires building or extending a static recompilation toolchain (targeting Motorola 68000 and Z80 instruction sets) to translate original ROM assembly into native C/C++ code. It also requires reimplementing CPS-2 custom audio/video hardware registers, timing, and QSound DSP emulation in modern SDL/graphics APIs, plus developing a custom training mode UI hooked directly into memory addresses.

Competitors

Other products that read as similar to this one : 286 launches clear the similarity bar, closest 8 shown.

Attention rank: #180 of 287 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 234 days after the earliest competitor.

Other launches for this product

More details
External ID
1416265211
Company
n/a
Product
vampire-savior-recomp
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.40
All tags
arcade, cps2, fighting-game, game-port, pc-port, recompilation, static-recompilation, steam-deck, training-mode
AI summary
pc port for vampire savior arcade game
Manually corrected
No