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cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

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GITHUB · launched Oct 13, 2026 · 14 upvotes (top 75%)

Similar launches

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Could you build this?

No Static recompilation of arcade hardware (Motorola 68000 and custom Capcom QSound/graphics ASICs) into native C/C++ binaries requires world-class reverse engineering and low-level emulation expertise.

What it would actually take: The project requires statically translating binary M68000 assembly instructions to native C/C++ or LLVM IR, reconstructing complex memory maps, and emulating proprietary CPS-2 cryptographic hardware (CPS-2 battery-backed encryption). It additionally involves writing accurate custom audio/video renderers (DirectX/Vulkan/Metal), memory patching for modern training modes, and reverse-engineering arcade system architectures from ROM sets.

Competitors

Other products that read as similar to this one : 343 launches clear the similarity bar, closest 8 shown.

Attention rank: #275 of 344 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 276 days after the earliest competitor.

Other launches for this product

More details
External ID
1417252543
Company
n/a
Product
cps2recomp
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.25
All tags
arcade, cpp20, cps2, darkstalkers, decompilation, fighting-game, fighting-games, game-port, m68k, pc-port, puzzle-fighter, recompilation, sdl3, static-recompilation, steam-deck, street-fighter, training-mode
AI summary
static recompilation ports of cps-2 arcade games for pc
Manually corrected
No