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opencmr2-vr

Experimental native Colin McRae Rally 2.0 VR port for Meta Quest 3 and Windows PCVR/OpenXR. Based on pablocpas/OpenCMR2. Original game data required.

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GITHUB · launched Oct 13, 2026 · 13 upvotes (top 78%)

Similar launches

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Could you build this?

No A VR port of a 1990s rally game requires understanding and modifying a native C/C++ game engine and adding OpenXR stereo rendering, which needs graphics and VR engineering expertise.

What it would actually take: Start from the existing OpenCMR2 open-source engine and port its rendering to OpenXR for Quest 3 and PCVR, which means building a stereo renderer, head and controller input, and comfort/locomotion systems. The game data must be loaded legally from the user's copy. A real version needs a C/C++ graphics programmer with OpenGL/Vulkan and OpenXR experience, plus VR playtesting to get comfort right.

Competitors

Other products that read as similar to this one : 266 launches clear the similarity bar, closest 8 shown.

Attention rank: #236 of 267 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 276 days after the earliest competitor.

Other launches for this product

More details
External ID
1416275099
Company
n/a
Product
opencmr2-vr
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.22
All tags
colin-mcrae-rally, game-port, meta-quest, openxr, pcvr, quest3, vr
AI summary
vr port of colin mcrae rally 2.0 for vr headsets
Manually corrected
No