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d2r-pcvr

Experimental first-person D2R PCVR: native OpenXR, Proton/SteamVR, Steam Frame and Quest 3 setup

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This is 1 of 201 launches in game source ports and mods — see how it stacks up on momentum and crowding →

280 other launches read as similar to this one →

Details

External ID
1411192686
Source
GITHUB
Company
—
Product
d2r-pcvr
Website domain
github.com
Launched
Oct. 9, 2026
Cohort
—
Upvotes
34
Upvotes percentile
0.62
Tags
—

Enrichment

Niche
game source ports and mods
Vertical
Media & entertainment
Function
Dev tools
Audience
Prosumer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
first-person vr mod for diablo ii resurrected
Manually corrected
False

Could you build this?

No Modding Diablo II: Resurrected for first-person VR requires binary reverse engineering, memory hooking, camera matrix injection, and custom OpenXR runtime integration.

What it would actually take: Requires hooking the game executable via memory offsets to hijack the viewport and projection matrices, writing a C++ proxy DLL or injection framework that implements the OpenXR API, managing stereo rendering passes, and handling input translation from VR controllers into in-game actions.

Competitors

Other products that read as similar to this one — 280 launches clear the similarity bar, closest 8 shown.

Attention rank: #110 of 281 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 324 days after the earliest competitor.

Other launches for this product