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time-crisis-2-vr

Native arcade Time Crisis II VR port for Meta Quest 3 and Windows PCVR, built on spacestate1/namco22-decompile.

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This is 1 of 201 launches in game source ports and mods — see how it stacks up on momentum and crowding →

93 other launches read as similar to this one →

Details

External ID
1413485691
Source
GITHUB
Company
—
Product
time-crisis-vr
Website domain
github.com
Launched
Oct. 10, 2026
Cohort
—
Upvotes
35
Upvotes percentile
0.62
Tags
arcade, meta-quest, openxr, pcvr, time-crisis, vr

Enrichment

Niche
game source ports and mods
Vertical
Media & entertainment
Function
Dev tools
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
vr port of time crisis ii for vr headset owners
Manually corrected
False

Could you build this?

No Porting a decompiled 1990s arcade game to native VR headsets requires deep retro arcade emulation, low-level graphics pipeline hooks, and OpenXR systems programming.

What it would actually take: The project requires compiling decompiled C/C++ Namco System 22 arcade codebases on Android NDK and Windows, intercepting legacy fixed-function rendering pipelines, and injecting stereoscopic cameras. The hardest parts involve mapping 6DOF VR motion controllers into custom lightgun timing registers and maintaining 90fps VR frame synchronization without breaking arcade clocking. This requires expert knowledge of retro arcade hardware, DSP emulation, and low-level XR engine development.

Competitors

Other products that read as similar to this one — 93 launches clear the similarity bar, closest 8 shown.

Attention rank: #32 of 94 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 167 days after the earliest competitor.

Other launches for this product