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oot-remake-modding

Address map, docs and patch tooling for modding Zelda: Ocarina of Time on Switch 2 (2026 remake), plus a first-person mod

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GITHUB · launched Nov 9, 2026 · 19 upvotes (top 89%) · 0 views

Niche: game modding tools · 96 launches, 8 in the last 7 days ▼ -43% · Explore this niche →

Category and tags

  • Media & entertainment
  • Dev tools
  • Developer
  • Not AI
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

No Modding a Switch 2 game requires reverse engineering the binary, mapping memory, and building injection or patch tooling, which needs low-level security and reverse-engineering expertise.

What it would actually take: The address map comes from disassembling and debugging the game on Switch 2 hardware, which typically needs a modded console and dev tooling. Patch and mod injection then requires knowledge of the ARM64 binary format, memory layout, and runtime hooking. Those skills and hardware access are the real barriers, not the documentation or UI.

Competitors

Other products that read as similar to this one : 442 launches clear the similarity bar, closest 8 shown.

Attention rank: #401 of 443 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 348 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.