Dozenal
A Game of Spatial Arithmetic
Details
- External ID
- 49067632
- Source
- HN
- Company
- —
- Product
- Dozenal
- Website domain
- dozenal.game
- Launched
- July 27, 2026
- Cohort
- —
- Upvotes
- 16
- Upvotes percentile
- 0.6589008363201911
- Tags
- —
- Fetched at
- Sept. 7, 2026, 9:26 p.m.
- Updated at
- Sept. 7, 2026, 9:26 p.m.
Description
Hello HN! We're Rory and Chris, and we've made a game called Dozenal[0], a grid-based number puzzle game where the objective is to use all the tiles on the board to create totals of 12 (hence the name).We think the mechanic is quite unique, although keen to hear if people know of similar games! You essentially drag tiles across the board, and the distance between two numbers decides the arithmetic operation when they connect to each other: zero spaces is addition, one space is subtraction, two spaces is multiplication: e.g.5 → 4 = 95 → _ → 4 = 15 → _ → _ → 4 = 20We've spent the past month getting people to test the game. The two biggest points of feedback are: 1. People generally find the learning curve a little too steep -- we are open to any feedback on how to make the rules clearer or easier -- but we've found that almost everyone that sticks with it for more than a couple of days can solve the puzzles. 2. People find that "mixing" arithmetic is confusing -- you can combine up to two arithmetic operations (e.g. addition and multiplication) in a single chain to reach a "12 total", but there's a catch in that you can only do this for one move.We release a new puzzle every day (all of them are set by Chris), and our aim is to make something that people enjoy coming back to and that strikes the right balance between a time-killer and a bit of a challenge.A bit of backstory: Chris and I came up with the idea over a decade ago while we were students. We were always tinkering with prototypes but never released anything. AI coding assistants made it a lot easier to work on the game in the past couple of months (it's a mixture of human and AI development, not fully vibe-coded).Give it a try and let us know what you think![0] - https://dozenal.game
Enrichment
- Theme
- educational games and interactive learning apps
- Vertical
- Horizontal
- Function
- Content generation
- Audience
- B2C
- AI stance
- Not AI
- Project type
- Hobby / open-source project
- Normalized one-liner
- spatial arithmetic game
- Manually corrected
- False
Could you build this?
Yes Dozenal is a web-based grid arithmetic puzzle game; building grid interactions, board state tracking, and puzzle generation in React/Next.js is a classic vibe-coding task.
Discussion
9 comments analyzed.
Concerns raised: Puzzles have multiple valid solutions but only canonical solution gets ticked/locked, Hints don't align with all valid solution paths, Unclear if puzzles should have unique solutions or multiple accepted solutions
Feature requests: Audio feedback
Competitors
Other products that read as similar to this one — 317 launches clear the similarity bar, closest 8 shown.
Attention rank: #128 of 318 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 271 days after the earliest competitor.
- A puzzle I couldn't solve for a year · hn · 2026-08-21 · 18 upvotes · similarity 0.57
- Strange Attractors · hn · 2025-10-31 · 804 upvotes · similarity 0.54
- Math Game · ph · 2026-09-12 · 1 upvotes · similarity 0.54
- Bisecto · hn · 2026-08-20 · 7 upvotes · similarity 0.54
- Wolfrominoes · hn · 2025-11-23 · 10 upvotes · similarity 0.54
- Antimatter · hn · 2026-03-24 · 12 upvotes · similarity 0.52
- Make 67 · hn · 2025-12-30 · 5 upvotes · similarity 0.52
- Wyrm · hn · 2026-07-09 · 81 upvotes · similarity 0.52
Other launches for this product
- No other launches for this product.
Same idea, different domain
Nobody's really built a content generation tool for Government yet.