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Bisecto

A minimalist game about cutting shapes into 50/50 halves

Details

External ID
49374879
Source
HN
Company
—
Product
Bisecto
Website domain
bisecto.com
Launched
Aug. 20, 2026
Cohort
—
Upvotes
7
Upvotes percentile
0.40793010752688175
Tags
—
Fetched at
Sept. 10, 2026, 5:32 a.m.
Updated at
Sept. 10, 2026, 5:32 a.m.

Description

Hey HN,I built Bisecto (https://bisecto.com), a minimalist browser game with one simple mechanic, cutting (bisecting) a procedural 2D shape into two exact 50/50 halves with a single straight line.Confession: I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves, and that was my inspiration for this game :D I've been writing code for 12+ years, but for this project I leaned heavily on LLMs to quickly spin up this game, I thought it's going to be quick, but it took me some time (around 2 weeks) to make the game the way I want it to be.A few game modes to try: - Classic: Endless run, you get to choose difficulty and line cutting mode- Arcade mode: You get 3 lives, you have to keep accuracy above 95%.- Daily challenge: A shared daily seed, 10 identical shapes for everyone, see how you rank.- Friends challenges: Create a challenge and send it to your friends and see who is better at cutting shapes in half.Under the hood:- Runs 100% client-side with pure TypeScript and HTML5 Canvas 2D. No framework or build bloat.- Procedural polygon generation (with concave traps and inner cut-through holes on higher difficulties).- Slicing uses Sutherland-Hodgman polygon clipping against an infinite line plane, and areas are calculated on the fly using the Shoelace formula.- No ads, tracking cookies, account signups needed only to create a challenge, email is optional and needed for password recovery only.Give it a spin on desktop or mobile. I'd love your thoughts on the gameplay, UI feel, controls, or any ideas to make the game better and more addictive (if that's even possible :D)

Enrichment

Theme
indie hacker passion projects
Vertical
Media & entertainment
Function
—
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
puzzle game about cutting shapes in half
Manually corrected
False

Could you build this?

Yes A 2D geometric slicing game running in an HTML5 canvas can be built rapidly with modern vector math libraries or computational geometry algorithms (polygon clipping/bisection) in vanilla JavaScript or TypeScript.

Discussion

4 comments analyzed.

Competitors mentioned: Schlag den Henssler (German game show), Fruit Ninja

Concerns raised: Feels too clinical, lacks gamification, Better suited for touch devices than others

Feature requests: Add thematic framing (restaurant check splitting, pie cutting, etc.), Introduce cuts into thirds and variable percentages, Random difficulty modifiers beyond 50%/33% splits

Competitors

Other products that read as similar to this one — 276 launches clear the similarity bar, closest 8 shown.

Attention rank: #176 of 277 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 295 days after the earliest competitor.

Other launches for this product