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SuperMarioAllStars

Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.

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GITHUB · launched Nov 5, 2026 · 103 upvotes (top 35%) · 0 views

Niche: video game source ports · 456 launches, 43 in the last 7 days ▼ -32% · Explore this niche →

Category and tags

  • Media & entertainment
  • B2C
  • Not AI
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

Partial The UI, shaders, save states and achievements are vibe-codeable, but emulating SNES hardware accurately and adding widescreen hacks requires emulator-core expertise.

What it would actually take: The usual route is wrapping an existing libretro core such as bsnes or Snes9x in a custom Windows and Android frontend. Widescreen and ultrawide rendering means hacking the PPU output and scaling. Achievements need RetroAchievements-style memory hooks, which take knowledge of the game's RAM layout. The user must supply a ROM, so no game data is shipped.

Competitors

Other products that read as similar to this one : 391 launches clear the similarity bar, closest 8 shown.

Attention rank: #131 of 392 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 319 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.