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NewSuperPaperBros

Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.

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GITHUB · launched Oct 17, 2026 · 57 upvotes (top 29%)

Similar launches

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Could you build this?

No Static recompilation and native porting of a complex Wii game requires deep systems engineering, assembly reverse engineering, PowerPC architecture knowledge, and custom graphics translation layers.

What it would actually take: Building a static recompiler requires disassembling PowerPC machine code from Wii disc images, lifting it to an intermediate representation (or directly to C++/Rust), and translating GameCube/Wii GX graphics commands into modern Vulkan/DirectX/Metal rendering pipelines. It also necessitates writing native shims for the Wii operating system (Broadway OS), audio DSP, and input handling. This requires expert-level compiler engineering and console architecture reverse engineering.

Competitors

Other products that read as similar to this one : 480 launches clear the similarity bar, closest 8 shown.

Attention rank: #155 of 481 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 326 days after the earliest competitor.

Other launches for this product

More details
External ID
1423022461
Company
n/a
Product
NewSuperPaperBros
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.71
All tags
n/a
AI summary
native pc static recompilation port for super paper mario
Manually corrected
No