xc2-recomp
Static recompilation of Xenoblade Chronicles 2 to native Windows x86-64, with a Vulkan renderer. Game files not included.
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GITHUB · launched Nov 2, 2026 · 16 upvotes (top 89%) · 0 views
Category and tags
- Horizontal
- Dev tools
- Prosumer
- Not AI
- Hobby / open-source project
Visit website ↗ Source listing ↗
Could you build this?
No Statically recompiling a Switch game (ARM64) with a Vulkan renderer is a massive reverse-engineering and graphics effort that vibe coding alone can't substitute for.
What it would actually take: It would take lifting the Switch game's ARM64 code into C with correct handling of indirect calls, the Switch OS services it depends on, and its GPU command stream translated into Vulkan. The work requires expert reverse engineers, GPU and shader-translation specialists, and a long debugging cycle against the original behavior. Legally obtained game files are also required.
Competitors
Other products that read as similar to this one : 964 launches clear the similarity bar, closest 8 shown.
Attention rank: #902 of 965 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).
Launched 364 days after the earliest competitor.
- Monado · github · 2026-10-25 · 28 upvotes · similarity 0.67
- totk-pc-recomp · github · 2026-10-29 · 3835 upvotes · similarity 0.64
- dkb-pc-recomp · github · 2026-11-01 · 164 upvotes · similarity 0.64
- Yakumo · github · 2026-09-18 · 14 upvotes · similarity 0.61
- prince-of-persia-2-windows · github · 2026-09-23 · 7 upvotes · similarity 0.61
Show 3 more
- prototype-switch · github · 2026-10-15 · 20 upvotes · similarity 0.58
- BotW-Native · github · 2026-10-23 · 255 upvotes · similarity 0.55
- god-of-war-recomp · github · 2026-10-05 · 24 upvotes · similarity 0.55