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prince-of-persia-2-windows

Static recompilation of the DOS Prince of Persia 2 into a native Windows game (recompiler + runtime; needs your own copy of the game)

Details

External ID
1383781653
Source
GITHUB
Company
—
Product
prince-of-persia-2-windows
Website domain
github.com
Launched
Sept. 23, 2026
Cohort
—
Upvotes
7
Upvotes percentile
0.05976172175249808
Tags
—
Fetched at
Sept. 27, 2026, 1:02 a.m.
Updated at
Sept. 27, 2026, 1:02 a.m.

Enrichment

Theme
Vertical
Media & entertainment
Function
Dev tools
Audience
Prosumer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
dos game recompiler for windows gamers
Manually corrected
False

Could you build this?

No Static binary recompilation of a legacy 16-bit real-mode/protected-mode DOS game executable into a native Windows binary requires deep reverse engineering, assembly disassembly, segmented memory translation, and DOS interrupt virtualization.

What it would actually take: Building this requires reverse-engineering the Prince of Persia 2 DOS executables (using IDA Pro / Ghidra), disassembling x86 machine code into intermediate representations, and writing a compiler that translates DOS interrupts (INT 10h, INT 21h, Sound Blaster I/O) into native Win32/DirectX/SDL calls. The critical challenge is handling dynamic jump tables, self-modifying code, segmented memory models, and accurate cycle timing. It requires senior-level expertise in compiler design, binary lifters, and legacy x86 architecture.

Competitors

Other products that read as similar to this one — 160 launches clear the similarity bar, closest 8 shown.

Attention rank: #155 of 161 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 220 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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