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Radix

A WebGPU-powered 3D Gaussian Splat renderer built on Three.js

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HN · launched Oct 29, 2026 · 10 upvotes (top 46%)

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Could you build this?

Partial A basic three.js-based splat viewer is vibe-codeable, but a performant WebGPU splat renderer needs graphics expertise for GPU sorting, compute pipelines, and format handling.

What it would actually take: The stack is three.js WebGPURenderer/TSL plus custom WebGPU compute shaders and typed-array data layouts for millions of Gaussians. The hard parts are GPU radix sorting, view-dependent splat culling and blending, and cross-backend fallback to WebGL2. This needs a graphics engineer familiar with real-time rendering, not just prompting.

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Competitors

Other products that read as similar to this one : 2038 launches clear the similarity bar, closest 8 shown.

Attention rank: #902 of 2039 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 362 days after the earliest competitor.

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