My biggest solo-project: Game engine with its own programming language
Details
- External ID
- 48266239
- Source
- HN
- Company
- —
- Product
- My biggest solo-project: Game engine with its own programming language
- Website domain
- github.com
- Launched
- May 25, 2026
- Cohort
- —
- Upvotes
- 5
- Upvotes percentile
- 0.1147011308562197
- Tags
- —
- Fetched at
- Sept. 7, 2026, 9:26 p.m.
- Updated at
- Sept. 7, 2026, 9:26 p.m.
Description
Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's open source, and I'm looking for contributors! The backend engine is MonoGame, the IDE is WinForms and the project is real, not just another AI-slop... Please check it out, i promise it's an unusual thing! Here's a YouTube video showing me using the engine for making a little cute game: https://youtu.be/h_AnUg4yJWs?si=MR3nQCVvOMDP3iqgAny feedback is welcome!
Enrichment
- Theme
- indie hacker passion projects
- Vertical
- Horizontal
- Function
- Dev tools
- Audience
- Developer
- AI stance
- Not AI
- Project type
- Hobby / open-source project
- Normalized one-liner
- game engine with custom programming language
- Manually corrected
- False
Could you build this?
No Writing a custom interpreted programming language (lexer, parser, AST/bytecode interpreter) alongside an IDE and game engine backend requires substantial classical computer science compiler and graphics architecture expertise.
What it would actually take: The stack involves C# on top of MonoGame for graphics/audio/input handling, WinForms/WPF for the IDE UI, and a handwritten lexer/parser/evaluator for the scripting language. The hard parts are language design, runtime error handling, memory lifecycle between the game loop and interpreter, and tooling like step debugging. This requires deep domain knowledge in language engineering and desktop application architecture.
Discussion
No comments on this launch.
Competitors
Other products that read as similar to this one — 178 launches clear the similarity bar, closest 8 shown.
Attention rank: #149 of 179 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 201 days after the earliest competitor.
- C# Game Engine with its own scripting language and IDE · hn · 2026-08-30 · 12 upvotes · similarity 0.60
- C# Game Engine with its own scripting language and IDE · hn · 2026-08-11 · 118 upvotes · similarity 0.60
- Game Engine in Julia with 400KB Exports (Vs Unity's 200MB) · hn · 2026-02-17 · 5 upvotes · similarity 0.50
- I open-sourced my Steam game, 100% written in Lua, engine is also open · hn · 2026-03-06 · 65 upvotes · similarity 0.47
- Homegames. An open-source game platform I've been making for 8 years · hn · 2026-07-05 · 229 upvotes · similarity 0.47
- Shalltear Engine · ph · 2026-09-30 · 1 upvotes · similarity 0.45
- 2D RPG base game client recreated in modern HTML5 game engine with AI · hn · 2026-03-10 · 11 upvotes · similarity 0.44
- Hedra · hn · 2026-03-14 · 11 upvotes · similarity 0.43
Other launches for this product
- No other launches for this product.
Same idea, different domain
Nobody's really built a dev tools tool for Sales yet.