An update to our long-turn FreeCiv experience
Details
- External ID
- 48302629
- Source
- HN
- Company
- —
- Product
- An update to our long-turn FreeCiv experience
- Website domain
- andrewmcgrath.info
- Launched
- May 28, 2026
- Cohort
- —
- Upvotes
- 5
- Upvotes percentile
- 0.1147011308562197
- Tags
- —
- Fetched at
- Sept. 7, 2026, 9:26 p.m.
- Updated at
- Sept. 7, 2026, 9:26 p.m.
Description
So we have had quiet the journey here.So 70 days ago (aka 73 turns ago) I posted on HN sharing our FreeCiv deployment (https://github.com/ndroo/freeciv.andrewmcgrath.info). FreeCiv is a great game, the clients is very buggy however. I'm using the GTK4 version, but a few others have opted for the QT variant. At some point, we might turn our focus to contributing to improving the client based on our experiences playing the game.We've since added a lot of little fun features:- The editor: you can write to the newspaper Editor and they /might/ publish what you write, quote you, or decide you're full of it and write an opinion piece slamming your reputation. The editor will also reach out to a few players, each turn, and ask for their input on current game matters.- The Intelligence Dashboard. People were forgetting what they were up to, so we added a dashboard showing the timeline of what happens per turn for your player.- beta the online map viewer: I wanted a way to view the map without loading the client, so we started working on a beta map viewer that is HTML based.- The Chronicle (The newspaper) has also grown a bit. Maybe too much? We'll see. The crossword is fun.Some other 'fun' things that happened: my brother in law stopped speaking to me because of in game banter that was taken way too seriously. My friends invaded my wifes territory, and well, she didn't like that either.I'm currently in the lead, but theres still a long way to go from 475BC.
Enrichment
- Theme
- interactive simulations and creative experiments
- Vertical
- Media & entertainment
- Function
- —
- Audience
- B2C
- AI stance
- —
- Project type
- Hobby / open-source project
- Normalized one-liner
- freeciv long-turn game experience
- Manually corrected
- False
Could you build this?
Yes This is a web frontend and dashboard tracking turns/status for an existing self-hosted FreeCiv long-turn game server, which is straightforward CRUD, basic polling/scraping, and modern web styling easily built with AI assistance.
Discussion
No comments on this launch.
Competitors
Other products that read as similar to this one — 136 launches clear the similarity bar, closest 8 shown.
Attention rank: #116 of 137 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 209 days after the earliest competitor.
- Silent Shark · hn · 2026-08-12 · 79 upvotes · similarity 0.49
- Curvytron 2, I rewrote my browser party game, 10 years later · hn · 2026-06-30 · 15 upvotes · similarity 0.47
- Playing LongTurn FreeCiv with Friends · hn · 2026-03-18 · 88 upvotes · similarity 0.47
- A)I updated my vimrc · hn · 2025-10-31 · 5 upvotes · similarity 0.46
- Snaketron · hn · 2026-08-30 · 5 upvotes · similarity 0.45
- Voronoi Go · hn · 2026-08-27 · 158 upvotes · similarity 0.44
- Jev Plays Pokémon Red · hn · 2026-09-25 · 280 upvotes · similarity 0.43
- Equirect · hn · 2026-04-13 · 14 upvotes · similarity 0.42
Other launches for this product
- No other launches for this product.