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Curvytron 2, I rewrote my browser party game, 10 years later

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Hi everyone, french web dev here,About 10 years ago I did a little party game in the browser inspired by Achtung die Kurve genre, it reached HN (https://news.ycombinator.com/item?id=9494619) and everything went crazy, it's still largely played in open-spaces all over the world today.This past year, I've been working on a sequel: https://curvytron2.com is live.Same goal as the first one: challenge myself, perfect my skills, have fun and give back to the internet community the best way I know; by just putting a free little fun game out there. No ads, no tracking, no business plan.A decade of professional web development and hours of GMTK have raised my expectations and this time I aimed for:- a good looking top-down 3D view with improved gameplay and real game juice: I learn Three.JS and WebGL for this project, worked on the camera movements, screen shake, sound design, gameplay feedback and I'm proud of the portal-like effect of the bonus that allows you to peak and cross over to the other side of the map. - a solid 100fps server simulation (in Go) serving clients with a really bandwidth efficient netcode (it's binary websocket instead of plain JSON and I open-sourced it: https://github.com/Tom32i/netcode). - Instant reconnection, at any time: I had this requirement from day one, in the first curvytron losing connexion meant dropping out of the game permanently. Not anymore. You can just refresh the page mid-game and keep playing, try it yourself.The game runs in any desktop and mobile browser and supports gamepads I've put up servers in US and Europe to offer a good ping to as much players as I can afford at the moment.I still maintain and host the first game to keep the original experience live.I'd love to get feedback from HN, and don't hesitate to stress-test the game of course!I'll be around to answer questions and discuss if you're interested. Cheers!

HN · launched Jun 30, 2026 · 15 upvotes (top 30%) · 0 views

Niche: multiplayer browser games · 159 launches, 10 in the last 7 days ▼ -29% · Explore this niche →

Category and tags

  • Media & entertainment
  • B2C
  • Not AI
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

Yes A 2D curve/tron browser game with WebSocket-based multiplayer lobbies is a standard, well-documented project that can easily be vibe-coded using HTML5 Canvas and Node.js/WebSockets.

Discussion

5 comments analyzed.

Competitors mentioned: Curve Fever 2, Achtung die Kurve, Recurve Game, Halo 3 (game modes inspiration)

Concerns raised: Performance optimization for dynamic trail geometry, Reconnection reliability in multiplayer

Feature requests: CTF game mode, Zone control game mode, More game mode variety

Competitors

Other products that read as similar to this one : 420 launches clear the similarity bar, closest 8 shown.

Attention rank: #137 of 421 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 242 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.