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prototype-pc-slop

Native PC port of PROTOTYPE and PROTOTYPE 2 (experimental) from the PS4 PROTOTYPE BIOHAZARD BUNDLE: keyboard and mouse, FSR 3.1/4, 60 FPS, higher resolutions, in-game menu. No game files included.

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GITHUB · launched Oct 19, 2026 · 14 upvotes (top 78%)

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Could you build this?

No A native PC port of PROTOTYPE requires reverse engineering the game's proprietary engine, rendering pipeline, and frame timing, which vibe coding cannot do from a conversation.

What it would actually take: A real version means disassembling and instrumenting the PS4 binary (or a PC build), reconstructing the engine's rendering and physics code, and patching in keyboard/mouse input, FSR 3.1 integration, and an uncapped frame rate. It takes experienced reverse engineers, graphics programmers, and console-architecture knowledge, plus legally obtained game files and a lot of trial and error.

Competitors

Other products that read as similar to this one : 322 launches clear the similarity bar, closest 8 shown.

Attention rank: #270 of 323 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 240 days after the earliest competitor.

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