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sh23ds

Silent Hill 2 for Nintendo 3DS: a native homebrew port of the PC Director's Cut for the New 3DS and original 3DS, with the Enhanced Edition's fixes. Runs on your own copy of the game.

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GITHUB · launched Oct 18, 2026 · 13 upvotes (top 81%)

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Could you build this?

No Porting Silent Hill 2 to the 3DS means rebuilding the game engine in C for the ARM11 and PICA200 GPU, which requires deep game engine, reverse-engineering, and low-level console development skills.

What it would actually take: The port needs a reconstructed codebase of the PC Director's Cut in C, a custom asset pipeline that converts the player's own files into 3DS-friendly formats, and a renderer targeting the PICA200 GPU with libctru or similar. This takes a team with reverse engineering, graphics programming, and 3DS homebrew expertise, plus substantial time for debugging on real hardware.

Competitors

Other products that read as similar to this one : 222 launches clear the similarity bar, closest 8 shown.

Attention rank: #200 of 223 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 290 days after the earliest competitor.

Other launches for this product

More details
External ID
1424045681
Company
n/a
Product
sh23ds
Website domain
ankush.one
Cohort
n/a
Upvotes percentile
0.19
All tags
3ds, 3ds-homebrew, cia, citro3d, devkitpro, game-engine, game-port, homebrew, horror-game, libctru, luma3ds, native-port, new-3ds, nintendo-3ds, pica200, retro-gaming, reverse-engineering, silent-hill, silent-hill-2, survival-horror
AI summary
silent hill 2 port for nintendo 3ds
Manually corrected
No