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sm64ds-3ds

Native Nintendo 3DS port of Super Mario 64 DS (bring your own ROM)

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This is 1 of 191 launches in video game source ports — see how it stacks up on momentum and crowding →

295 other launches read as similar to this one →

Details

External ID
1412566396
Source
GITHUB
Company
—
Product
sm64ds-3ds
Website domain
github.com
Launched
Oct. 9, 2026
Cohort
—
Upvotes
11
Upvotes percentile
0.14
Tags
—

Enrichment

Niche
video game source ports
Vertical
Media & entertainment
Function
Dev tools
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
nintendo 3ds port of super mario 64 ds
Manually corrected
False

Could you build this?

No Porting a complex Nintendo DS 3D game natively to Nintendo 3DS requires deep assembly/C++ reverse engineering, decompilation expertise, and hardware-specific graphics pipeline translation (PICA200).

What it would actually take: This relies on decompiled SM64DS source code (ARM assembly to C++) re-architected to compile against the 3DS homebrew toolchain (devkitARM, libctru, Citro3D). Developers must manually rewrite rendering subsystems from DS software/nitro3d to the 3DS PICA200 GPU, optimize audio drivers for the 3DS DSP, and handle dual-screen touchscreen mapping with low-level console debugging.

Competitors

Other products that read as similar to this one — 295 launches clear the similarity bar, closest 8 shown.

Attention rank: #268 of 296 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 333 days after the earliest competitor.

Other launches for this product