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litematicapass

Renders Litematica schematics into an independent render target so shader packs (Iris) no longer affect them.

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GITHUB · launched Oct 12, 2026 · 13 upvotes (top 81%)

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Could you build this?

No Interpreting and redirecting rendering passes within heavily modded Minecraft and Iris shader pipelines requires advanced OpenGL and bytecode-injection expertise.

What it would actually take: Implemented as a Java Fabric mod utilizing Mixins to hook into the low-level rendering loops of Minecraft, Sodium, and Iris. The hard part is managing OpenGL framebuffer objects (FBOs), isolating schematic geometry to an independent render target, and compositing it back into the main pipeline without breaking post-processing passes or depth buffers. It requires specialized expertise in real-time computer graphics, GL state management, and Minecraft engine internals.

Competitors

Other products that read as similar to this one : 66 launches clear the similarity bar, closest 8 shown.

Attention rank: #59 of 67 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 320 days after the earliest competitor.

Other launches for this product