Nicheloom

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Fio: 3D World editor/game engine

inspired by Radiant and Hammer

Details

External ID
47535626
Source
HN
Company
—
Product
Fio: 3D World editor/game engine
Website domain
github.com
Launched
March 26, 2026
Cohort
—
Upvotes
96
Upvotes percentile
0.906519065190652
Tags
—
Fetched at
Sept. 7, 2026, 9:26 p.m.
Updated at
Sept. 7, 2026, 9:26 p.m.

Description

A liminal brush-based CSG editor and game engine with unified (forward) renderer inspired by Radiant and Worldcraft/HammerCompact and lightweight (target: Snapdragon 8CX, OpenGL 3.3)Real-time lighting with stencil shadows without the need for pre-baked compilation

Enrichment

Theme
creative coding and visual experiments
Vertical
Media & entertainment
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
3d game engine and world editor
Manually corrected
False

Could you build this?

No Building a custom 3D brush-based CSG engine with forward rendering and real-time stencil shadow volumes requires low-level computer graphics and computational geometry expertise. AI cannot hallucinate robust polygon-clipping, BSP trees, or performant OpenGL/Vulkan rendering pipelines.

What it would actually take: The architecture requires C/C++ or Rust interfacing directly with OpenGL/Vulkan, implementing Constructive Solid Geometry algorithms (such as BSP tree boolean operations or Carve-style clipping), and maintaining a scene graph with stencil buffer shadow volumes. The core challenge is handling numerical precision issues and edge cases in 3D polygon subtraction/union in real-time, plus optimizing forward shading passes on constrained hardware (like Snapdragon). It requires a senior graphics programmer and computational geometry specialist.

Discussion

12 comments analyzed.

Concerns raised: Market is saturated, nearly impossible to get visibility for new engines, BSP approach outdated compared to modern culling and depth buffer techniques, Need distinctive USP to stand out from existing solutions

Feature requests: Angled brushes support, New entity types, Example maps beyond the 14 included

Competitors

Other products that read as similar to this one — 370 launches clear the similarity bar, closest 8 shown.

Attention rank: #56 of 371 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 143 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.