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Kenshi-RTX-Remix

Mod for Kenshi that enables path traced rendering trough NVidia RTX Remix.

Details

External ID
1383647532
Source
GITHUB
Company
—
Product
Kenshi-RTX-Remix
Website domain
github.com
Launched
Sept. 23, 2026
Cohort
—
Upvotes
14
Upvotes percentile
0.4606712785037151
Tags
—
Fetched at
Sept. 27, 2026, 5:02 p.m.
Updated at
Sept. 27, 2026, 5:02 p.m.

Enrichment

Theme
creative coding and visual experiments
Vertical
Media & entertainment
Function
Dev tools
Audience
Prosumer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
rtx remix path tracing mod for kenshi
Manually corrected
False

Could you build this?

Partial While NVIDIA RTX Remix provides a runtime toolkit, getting an older DirectX game engine to play nicely with Remix requires custom D3D9 hook wrappers, asset hash fixes, and shader pipeline shims.

What it would actually take: Requires hooking the game's DirectX 9 rendering pipeline, handling texture and draw call compatibility, and configuring RTX Remix USD stage assets and lights. Built using C++ graphics hooking, D3D9 wrappers, and Remix runtime injection. The hard part is resolving non-standard fixed-function pipeline rendering bugs and culling glitches native to Kenshi's custom Ogre3D engine.

Competitors

Other products that read as similar to this one — 330 launches clear the similarity bar, closest 8 shown.

Attention rank: #183 of 331 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 324 days after the earliest competitor.

Other launches for this product

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