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A gravity simulator where forces propagate at the speed of light

Details

External ID
49553092
Source
HN
Company
—
Product
A gravity simulator where forces propagate at the speed of light
Website domain
github.com
Launched
Sept. 3, 2026
Cohort
—
Upvotes
6
Upvotes percentile
0.32854864433811803
Tags
—
Fetched at
Sept. 10, 2026, 5:31 a.m.
Updated at
Sept. 10, 2026, 5:31 a.m.

Enrichment

Theme
3D graphics and physics simulation tools
Vertical
Horizontal
Function
Hardware & robotics
Audience
B2C
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
gravity simulator with relativistic physics
Manually corrected
False

Could you build this?

Partial A basic visual N-body simulator is easy to prompt, but solving retarded potentials and delayed differential equations for light-speed gravity propagation while maintaining numerical stability requires advanced physics/computational mathematics.

What it would actually take: Implemented in WebGL/WebGPU or C++/Rust with WebAssembly, the engine must track historical particle trajectories in spatial-temporal buffers rather than computing instantaneous Newtonian gravity. The physics engine requires solving retarded gravitational force equations via interpolation across past light cones with adaptive time-stepping (Runge-Kutta) to avoid unphysical runaway orbits. Numerical simulation expertise and GPU compute pipeline optimization are essential.

Discussion

No comments on this launch.

Competitors

Other products that read as similar to this one — 241 launches clear the similarity bar, closest 8 shown.

Attention rank: #153 of 242 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 299 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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