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International Karateka

Old-school arcade fighting, built for iPhone and iPad

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Available on iOS. Fight from white belt to martial arts mastery. Unlock unique fighters, discover their comic-book stories, and test your skills in three mini-games. Built independently over 2.5 years. Available now in public beta on TestFlight—help shape the final game.

PH · launched Nov 11, 2026 · 1 upvote (top 65%) · 0 views

Niche: casual mobile games · 461 launches, 67 in the last 7 days ▼ -8% · Explore this niche →

Category and tags

  • Media & entertainment
  • B2C
  • Not AI
  • Commercial product
  • Fighting Games
  • Games

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Could you build this?

Partial The iOS game shell, combat logic, menus, and mini-games are vibe-codeable with a game engine. The polish a shipped fighting game needs (hand-drawn art, animation, comic-book stories, sound, balance) requires artists, animators, and game-design craft beyond what a coding assistant provides alone.

What it would actually take: Use a game engine such as Unity, Godot, or SpriteKit, with a frame-data-driven fighting system, input handling tuned for touch, and an iOS build pipeline through TestFlight. The hard parts are the sprite or animation pipeline and the art, story, and audio assets, which need an artist, an animator, and a sound designer. Fighting-game balance also takes playtesting by people who know the genre.

Competitors

Other products that read as similar to this one : 170 launches clear the similarity bar, closest 8 shown.

Attention rank: #75 of 171 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 337 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.