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pes2017-recomp

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GITHUB · launched Oct 22, 2026 · 50 upvotes (top 34%)

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Could you build this?

No A recompilation of a PlayStation 2-era game requires reverse engineering the original binary and building a native port, which is specialized low-level work that vibe coding cannot replace.

What it would actually take: This would need disassembly and decompilation of the original executable, an understanding of the console's hardware and runtime behavior, and a reimplementation of its engine subsystems in a modern language or runtime. It requires experienced reverse engineers and game-engine developers, plus legally sourced original game data.

Competitors

Other products that read as similar to this one : 409 launches clear the similarity bar, closest 8 shown.

Attention rank: #117 of 410 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 356 days after the earliest competitor.

Other launches for this product