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Project-Midas

PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.

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GITHUB · launched Oct 16, 2026 · 297 upvotes (top 4%)

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Could you build this?

No Porting an N64 decompilation to modern PC platforms with custom rendering backends, input abstraction, and networked multiplayer requires expert low-level C/C++ systems and graphics programming.

What it would actually take: The project requires refactoring decompiled N64 C codebases, replacing proprietary Nintendo SGI microcode and RSP/RDP graphics pipelines with modern rendering APIs (OpenGL/Vulkan/DirectX). Developers must implement raw input translation (mouse look, modern gamepads), widescreen aspect ratio camera math, and custom netcode (rollback or deterministic lockstep). This demands seasoned low-level C/C++ developers with deep reverse engineering and retro emulation engine expertise.

Competitors

Other products that read as similar to this one : 518 launches clear the similarity bar, closest 8 shown.

Attention rank: #17 of 519 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 338 days after the earliest competitor.

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