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uDPR

Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump

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GITHUB · launched Oct 15, 2026 · 125 upvotes (top 11%)

Similar launches

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Could you build this?

No Rebuilding a commercial Nintendo Switch game into a working Unity project from raw game dumps requires deep reverse engineering, byte-code decompilation (IL2CPP/C#), and asset pipeline extraction.

What it would actually take: Requires tools like Il2CppDumper, asset bundle unpackers, and custom C# reflection/reconstruction tools to restore serialized Unity scenes, shaders, and game code. The hard parts are reverse engineering IL2CPP metadata, handling proprietary Switch formats, and reconstructing broken asset references into a cleanly recompilable Unity editor project.

Competitors

Other products that read as similar to this one : 964 launches clear the similarity bar, closest 8 shown.

Attention rank: #127 of 965 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 351 days after the earliest competitor.

Other launches for this product

More details
External ID
1420890479
Company
n/a
Product
uDPR
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.89
All tags
n/a
AI summary
unity source recreation for pokemon bdsp
Manually corrected
No