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neon-harbor

Top-down 2D open-world action game (Godot 4.7) — vertical slice

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GITHUB · launched Oct 14, 2026 · 10 upvotes (top 93%)

Similar launches

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Could you build this?

Partial Godot 4.7 gameplay code (movement, combat, AI, scene systems) is vibe-codeable. A vertical slice of an open-world action game still needs art, audio, level design, and content at scale, which AI coding does not supply.

What it would actually take: Built in Godot 4 with GDScript or C#, using tilemaps, a state-machine or behavior-tree AI, and a save and world-streaming system. The hard parts are the art and animation pipeline, world content volume, and game-feel tuning, which need artists, designers, and playtesting.

Competitors

Other products that read as similar to this one : 1293 launches clear the similarity bar, closest 8 shown.

Attention rank: #1212 of 1294 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 345 days after the earliest competitor.

Other launches for this product

More details
External ID
1418489008
Company
n/a
Product
neon-harbor
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.07
All tags
n/a
AI summary
2d open-world action game for players
Manually corrected
No