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MacShade

ReShade 6.8 for macOS: injected library with Vulkan, OpenGL and Metal support, plus a SwiftUI launcher with per-game presets

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GITHUB · launched Oct 16, 2026 · 16 upvotes (top 68%)

Similar launches

See all 1978 similar launches →

Could you build this?

No A ReShade port for macOS requires injecting into running games and hooking Vulkan, OpenGL, and Metal, which runs into System Integrity Protection, code signing, and graphics-driver internals.

What it would actually take: The build needs a dylib injection mechanism that works under macOS hardened runtime and SIP, plus graphics-API hooks for each backend and a shader pipeline matching ReShade's effect format. This calls for graphics and macOS systems engineers with deep low-level experience.

Competitors

Other products that read as similar to this one : 1978 launches clear the similarity bar, closest 8 shown.

Attention rank: #1391 of 1979 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 347 days after the earliest competitor.

Other launches for this product

More details
External ID
1421654002
Company
n/a
Product
MacShade
Website domain
github.com
Cohort
n/a
Upvotes percentile
0.32
All tags
gaming, macos, moltenvk, reshade, shaders
AI summary
reshade port and launcher for macos
Manually corrected
No