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liquid-glass

Liquid Glass materials for web and Electron, built with vgpu.

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This is 1 of 321 launches in creative coding and experimental UI tools — see how it stacks up on momentum and crowding →

980 other launches read as similar to this one →

Details

External ID
1406514405
Source
GITHUB
Company
—
Product
liquid-glass
Website domain
glassapp.dev
Launched
Oct. 6, 2026
Cohort
—
Upvotes
159
Upvotes percentile
0.9231824417009602
Tags
—
Fetched at
Oct. 8, 2026, 5:02 p.m.
Updated at
Oct. 8, 2026, 5:02 p.m.

Enrichment

Niche
creative coding and experimental UI tools
Vertical
Horizontal
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
shader materials library for web and electron
Manually corrected
False

Could you build this?

Partial Building a custom WebGL/WebGPU materials shader pipeline for realistic liquid glass refraction requires deep computer graphics and shader programming expertise that AI assistants cannot reliably author from scratch.

What it would actually take: The architecture requires custom GLSL/WGSL shaders implementing multi-pass rendering, scene backdrop blur, Fresnel reflections, and physical index-of-refraction distortion integrated into a WebGPU/WebGL runtime (vgpu). The difficult part is achieving cross-browser 60fps performance and precise physical optical accuracy across varied DOM backgrounds without significant rendering artifacts.

Competitors

Other products that read as similar to this one — 980 launches clear the similarity bar, closest 8 shown.

Attention rank: #93 of 981 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 340 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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