Nicheloom visits: 58,069 all-time · 7,637 in the last 7 days

The opportunity tracker for new startups.

Today: 1,953 launches · Niche of the day: specialized calculation tools · See what launched today →

1D-Pong Game at 39C3

Get picks like this daily. Today's launch numbers, the top launches, AI and tech news, and a daily opportunity pick, straight to your inbox.

Want to reach these readers? Sponsor an issue.

Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress.I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project.I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without any hitch or compile errors - impressive. What a nice way to test some capabilities.Have fun with it an build your own version. And there are soooo many ideas that could be implemented. I am waiting for your feedback!Will we end up with a league of networked 1D-Pong games? ;-)

HN · launched Jan 11, 2026 · 69 upvotes (top 15%) · 0 views

Niche: terminal and arcade games · 42 launches, 3 in the last 7 days · Explore this niche →

Category and tags

  • Media & entertainment
  • B2C
  • Not AI
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

Partial The game logic itself is trivial, but a physical 1D-Pong display requires microcontroller firmware, physical LED strips, and custom hardware wiring.

What it would actually take: Requires an ESP32 or Arduino microcontroller, addressable LED strips (WS2812B), hardware input buttons/knobs, and a power distribution circuit. The firmware handles high-frequency LED animations, button interrupts/debouncing, and timing-sensitive gameplay states in C++ or MicroPython.

Discussion

13 comments analyzed.

Competitors mentioned: FastLED library, Line Wobbler, TWANG32, YOU_ARE_DEAD, Zap by Calico

Concerns raised: Cannot play without physical shake input (CRT monitor limitation)

Feature requests: Keyboard input support

Competitors

Other products that read as similar to this one : 573 launches clear the similarity bar, closest 8 shown.

Attention rank: #100 of 574 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 74 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.