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MicroState

JavaScript City Builder

Details

External ID
46700051
Source
HN
Company
—
Product
MicroState
Website domain
neocities.org
Launched
Jan. 21, 2026
Cohort
—
Upvotes
8
Upvotes percentile
0.41699604743083
Tags
—
Fetched at
Sept. 7, 2026, 9:25 p.m.
Updated at
Sept. 7, 2026, 9:25 p.m.

Description

I’ve been working on MicroState, a city builder prototype written entirely in vanilla JavaScript using the HTML5 2D Canvas API.My goal was to see how far I could get with a 2.5D isometric style simulation with vanilla JavaScript built very simply and drawn entirely with procedural generation for maps, tiles, roads, trees, buildings, etc.The most interesting element is probably the terrain model, which allows for fairly arbitrary terrain.Although some of the generated graphics like trees are cached as sprites, buildings- which are much more intensive to draw - are not cached yet, and many will probably cause your CPU fan to go brrr.It's not quite a game yet, though it is "playable" and I thought folks might find it fun to try and have suggestions for features and gameplay they'd like to see, both in single player and multiplayer.I'll be publishing the source on GitHub soon so it's easier to submit and track features and defects (and to clone and fork).Happy to answer any questions!

Enrichment

Theme
interactive simulations and creative experiments
Vertical
Horizontal
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
city builder game in javascript
Manually corrected
False

Could you build this?

Yes A 2.5D isometric city builder prototype built with vanilla JavaScript and the HTML5 2D Canvas API is well-suited for AI code generation.

Discussion

No comments on this launch.

Competitors

Other products that read as similar to this one — 156 launches clear the similarity bar, closest 8 shown.

Attention rank: #107 of 157 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 82 days after the earliest competitor.

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