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g1455

Liquid Glass for Flutter: refraction, blur and rim over the live backdrop, built for cost first.

This is 1 of 298 launches in screen recording and demo tools — see how it stacks up on momentum and crowding →

177 other launches read as similar to this one →

Details

External ID
1402969172
Source
GITHUB
Company
—
Product
g1455
Website domain
plugfox.dev
Launched
Oct. 3, 2026
Cohort
—
Upvotes
10
Upvotes percentile
0.12087326943556975
Tags
dart, flutter, glassmorphism, impeller, liquid-glass, shaders
Fetched at
Oct. 5, 2026, 1:02 a.m.
Updated at
Oct. 5, 2026, 1:02 a.m.

Enrichment

Theme
screen recording and demo tools
Vertical
Horizontal
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
liquid glass effect component for flutter
Manually corrected
False

Could you build this?

No Creating a high-performance custom Flutter graphics library implementing real-time backdrop refraction, blur, tint, and rim shaders optimized for frame rates requires deep low-level graphics and shader programming expertise.

What it would actually take: Building this requires writing custom Fragment Shaders (GLSL/SPIR-V in Flutter's Impeller engine) that sample the live scene backdrop buffer, apply refractive index distortion mathematics, dynamic gaussian/box blur passes, and fresnel rim lighting. It demands deep understanding of Flutter's rendering pipeline, GPU draw passes, and rendering performance profiling to avoid dropping frames on mobile devices.

Competitors

Other products that read as similar to this one — 177 launches clear the similarity bar, closest 8 shown.

Attention rank: #159 of 178 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 331 days after the earliest competitor.

Other launches for this product

Same idea, different domain

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