I made a WWI dogfight game that runs in the browser
Details
- External ID
- 49847157
- Source
- HN
- Company
- —
- Product
- I made a WWI dogfight game that runs in the browser
- Website domain
- gamedev.pl
- Launched
- Sept. 25, 2026
- Cohort
- —
- Upvotes
- 7
- Upvotes percentile
- 0.4393939393939394
- Tags
- —
- Fetched at
- Sept. 29, 2026, 5:01 p.m.
- Updated at
- Sept. 29, 2026, 5:01 p.m.
Description
Hello, this is one of my new games, developed with my own custom game engine. A lot of it was enabled by the latest AI models like Opus or Astra, I feel like I can finally express myself without being bogged down in asset work or programming. I hope you enjoy it :)
Enrichment
- Theme
- Vertical
- Media & entertainment
- Function
- Content generation
- Audience
- B2C
- AI stance
- Not AI
- Project type
- Hobby / open-source project
- Normalized one-liner
- browser-based wwi dogfight game
- Manually corrected
- False
Could you build this?
Yes Browser-based 3D/2D flight games can be built quickly with Three.js or Babylon.js using AI coding prompts, as noted by the creator who explicitly used models like Opus to build it.
Discussion
6 comments analyzed.
Concerns raised: Historical inaccuracy of fighter pilots wearing parachutes in WWI
Feature requests: Remove parachutes for historical accuracy, Add black-and-white cinematic filter mode
Competitors
Other products that read as similar to this one — 333 launches clear the similarity bar, closest 8 shown.
Attention rank: #203 of 334 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 322 days after the earliest competitor.
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- I made a browser TUI with its own layout engine · hn · 2026-07-07 · 6 upvotes · similarity 0.47
- Minimal Brain Teaser Web Game (Handcrafted, No AI) · hn · 2026-04-03 · 26 upvotes · similarity 0.47
Other launches for this product
- No other launches for this product.
Same idea, different domain
Nobody's really built a content generation tool for Government yet.