Nicheloom

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bendoom

Doom, written in Bend 2

Details

External ID
1377299608
Source
GITHUB
Company
—
Product
bendoom
Website domain
github.com
Launched
Sept. 19, 2026
Cohort
—
Upvotes
10
Upvotes percentile
0.28183448629259544
Tags
—
Fetched at
Sept. 23, 2026, 5:03 p.m.
Updated at
Sept. 23, 2026, 5:03 p.m.

Enrichment

Theme
indie mini-games and interactive toys
Vertical
Media & entertainment
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
doom port for bend
Manually corrected
False

Could you build this?

No Porting Doom to Bend 2—a massively parallel functional programming language based on Interaction Combinators—demands expert knowledge of functional graphics algorithms, parallel runtime systems, and Doom internals.

What it would actually take: The engine requires completely rewriting the classic BSP tree rendering pipeline and game state machine into pure immutable interaction nets supported by the HVM2 (Higher-order Virtual Machine) runtime. Developers need deep expertise in parallel graph-reduction theory, interaction combinator compilers, and pure functional software architecture to avoid massive memory blowups and deadlock.

Competitors

Other products that read as similar to this one — 55 launches clear the similarity bar, closest 8 shown.

Attention rank: #45 of 56 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 298 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.