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TressFX-Godot

Real-time hair and fur for Godot 4: a native GDExtension port of AMD TressFX

Details

External ID
1370668025
Source
GITHUB
Company
—
Product
TressFX-Godot
Website domain
github.com
Launched
Sept. 14, 2026
Cohort
—
Upvotes
19
Upvotes percentile
0.5840379195490648
Tags
fur, gdextension, godot, godot-addon, godot4, hair, tressfx
Fetched at
Sept. 18, 2026, 5:02 p.m.
Updated at
Sept. 18, 2026, 5:02 p.m.

Enrichment

Theme
gpu compute and acceleration tools
Vertical
Media & entertainment
Function
Dev tools
Audience
Developer
AI stance
Not AI
Project type
Hobby / open-source project
Normalized one-liner
real-time hair and fur rendering for godot
Manually corrected
False

Could you build this?

No Porting AMD TressFX physics and rendering to Godot 4 via GDExtension requires advanced GPU compute shader programming and custom engine graphics pipeline integration.

What it would actually take: Requires porting AMD TressFX C++ simulation libraries and HLSL compute shaders into Godot's Vulkan/DirectX 12 rendering server using GDExtension. Developers need deep expertise in strand-based hair simulation, fast GPU-based order-independent transparency (OIT), compute-based skinning, and Godot internal rendering hooks.

Competitors

Other products that read as similar to this one — 826 launches clear the similarity bar, closest 8 shown.

Attention rank: #378 of 827 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).

Launched 317 days after the earliest competitor.

Other launches for this product

Same idea, different domain

Nobody's really built a dev tools tool for Sales yet.