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GTA-rpocket-team-VI-Inspired-HUD

A GTA VI-inspired HUD and 3D minimap for GTA V single player (Legacy + Enhanced), with features ported from the FiveM version. Fan-made; not affiliated with Rockstar Games.

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GITHUB · launched Oct 27, 2026 · 32 upvotes (top 42%)

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Could you build this?

Partial The HUD and minimap are UI and scripting work an AI assistant can help with, but the features depend on undocumented GTA V internals and reverse-engineered native calls that the assistant won't reliably know.

What it would actually take: The build would use Lua or C++ via ScriptHookV, plus the community native-function references, with a custom rendering layer for the HUD and a 3D minimap projected from game coordinates. The hard parts are mapping game state and rendering hooks across Legacy and Enhanced builds, which requires game-modding experience and iterative in-game testing. Porting FiveM features adds a second, separate runtime and API surface to reconcile.

Competitors

Other products that read as similar to this one : 137 launches clear the similarity bar, closest 8 shown.

Attention rank: #62 of 138 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 48 days after the earliest competitor.

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