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ArcheAge-resocket-PlayerBots

Player bots for ArcheAge: companions, party commands, combat roles and duels.

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GITHUB · launched Oct 28, 2026 · 32 upvotes (top 42%)

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Could you build this?

Partial The bot framework and command logic can be vibe-coded, but the actual bots depend on reverse-engineering the game client and its network protocol, which is specialized and conflicts with the game's terms and anti-cheat systems.

What it would actually take: A real version requires reverse-engineering ArcheAge's client memory or network protocol, then implementing a state machine for companions, party commands, and combat roles. The hard parts are protocol and memory analysis and evading anti-cheat detection, which need low-level reverse engineering skills and carry account-ban and ToS risk.

Competitors

Other products that read as similar to this one : 445 launches clear the similarity bar, closest 8 shown.

Attention rank: #190 of 446 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 293 days after the earliest competitor.

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