I made a screen recording app to make demos like an Apple commercial
Details
- External ID
- 48119092
- Source
- HN
- Company
- —
- Product
- I made a screen recording app to make demos like an Apple commercial
- Website domain
- shotglass.app
- Launched
- May 13, 2026
- Cohort
- —
- Upvotes
- 6
- Upvotes percentile
- 0.3053311793214863
- Tags
- —
- Fetched at
- Sept. 7, 2026, 9:26 p.m.
- Updated at
- Sept. 7, 2026, 9:26 p.m.
Description
Hey HN!I made ShotGlass, a Mac app for screenshots, screen recordings, and cinematic demos.I was tired of jumping between four apps to make one product demo. Screenshots, recordings, annotations, and After Effects for anything cinematic.I also saw the MacBook Neo commercials (recording playing on a 3D MacBook in a scene) and wondered why no screen recorder just did that.So ShotGlass does all of it: multi-window capture, annotations, zooms, transitions, and dropping a recording onto a 3D MacBook with a simulated lens.It's free to try, a one time purchase and everything stays local.I tried to make it simple to use and, for fun, themed like a glass of whisky. I'm updating it quite a lot, so I'd love your feedback.
Enrichment
- Theme
- screen recording and demo creation tools
- Vertical
- Horizontal
- Function
- Content generation
- Audience
- Prosumer
- AI stance
- Not AI
- Project type
- Commercial product
- Normalized one-liner
- screen recording app for creating demo videos
- Manually corrected
- False
Could you build this?
Partial Capturing screen video and standard UI controls is straightforward, but rendering 3D device models with real-time simulated optics, realistic motion blur/zooms, and custom video compositing requires specialized graphics and video pipeline programming.
What it would actually take: A native macOS app in Swift/Metal or Electron with native C++ node add-ons using ScreenCaptureKit for multi-window screen recording. The difficult component is the video compositor and 3D rendering pipeline (using SceneKit, Metal, or custom WebGL/Three.js render passes) to project dynamic screen textures onto animated 3D MacBook meshes with simulated camera lens physics, followed by AVFoundation/FFmpeg hardware-accelerated video encoding.
Discussion
4 comments analyzed.
Feature requests: Windows version support
Competitors
Other products that read as similar to this one — 377 launches clear the similarity bar, closest 8 shown.
Attention rank: #335 of 378 (itself plus its competitors, highest first — normalized so YC and Product Hunt are compared fairly).
Launched 196 days after the earliest competitor.
- Prequel · ph · 2026-08-30 · 213 upvotes · similarity 0.65
- Foldout Capture Studio · ph · 2026-09-26 · 3 upvotes · similarity 0.63
- Orbshot · ph · 2026-09-24 · 2 upvotes · similarity 0.61
- Raw Screen Recordings into Cinematic Apple-Style Product Demos · hn · 2026-09-07 · 6 upvotes · similarity 0.60
- An MCP server that frames screen recordings and shots in Apple bezels · hn · 2026-07-16 · 5 upvotes · similarity 0.59
- Toads · ph · 2026-09-21 · 3 upvotes · similarity 0.59
- Postloom · ph · 2026-09-10 · 1 upvotes · similarity 0.58
- Lens · ph · 2026-09-18 · 1 upvotes · similarity 0.57
Other launches for this product
- No other launches for this product.
Same idea, different domain
Nobody's really built a content generation tool for Government yet.