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polystrata

High-performance, topologically robust 2D polygon clipping

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GITHUB · launched Oct 21, 2026 · 11 upvotes (top 93%) · 0 views

Category and tags

  • Horizontal
  • Dev tools
  • Developer
  • Not AI
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

Partial The interactive UI, fuzzer dashboard, and visualization are vibe-codeable, but a robust 2D boolean kernel with degeneracy handling, snap rounding, and topological invariants needs real computational geometry expertise that AI assistance alone won't reliably produce.

What it would actually take: The core is a planar half-edge graph with snap-rounded vertices, tolerance handling, and winding-number classification, all needing exact or carefully controlled predicates. Building it well means studying the computational geometry literature (Martinez/Greiner-Hormann, Clipper, GEOS, CGAL) and writing extensive randomized and adversarial tests. The UI layer can be vibe-coded on top of that kernel.

Competitors

Other products that read as similar to this one : 1619 launches clear the similarity bar, closest 8 shown.

Attention rank: #1468 of 1620 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 355 days after the earliest competitor.

Show 3 more
  • meshybench · github · 2026-09-20 · 11 upvotes · similarity 0.57
  • hexels · github · 2026-10-27 · 36 upvotes · similarity 0.57
  • Nasscad · hn · 2026-10-28 · 26 upvotes · similarity 0.56