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super-mario-odyssey-ios

Native Super Mario Odyssey for iPhone and iPad: Metal, controller motion, DualSense haptics, adaptive triggers and optional generated 120 FPS. Bring your own game files.

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GITHUB · launched Oct 21, 2026 · 43 upvotes (top 32%)

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Could you build this?

No A native port of a proprietary Nintendo game requires decompiling or reverse engineering the original engine, and it depends on copyrighted game assets and raises serious legal issues.

What it would actually take: Building this would require reverse engineering the original game's binary and engine logic, reimplementing its runtime on Metal, and handling copyrighted assets the user supplies. That is specialized low-level and legal work that vibe coding cannot substitute for.

Competitors

Other products that read as similar to this one : 352 launches clear the similarity bar, closest 8 shown.

Attention rank: #128 of 353 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 267 days after the earliest competitor.

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