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SimDrive

a browser racing game with your phone as the controller:D

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Games in general and multiplayer games have been a big part of what my friends do together (not just digital; sports, board + card games)And it moved to online games as more of us moved to other places and party games became our go-toLove jackbox and gaming couch (that I discovered here on HN)I saw the vibej.am for this year and I couldn't think of a good enough idea till about the 3rd week but here I am!This is a game made for me and my friends and it's also very inspired by what I thought the PS3 6-axis controller would be when I first heart about itThanks for reading this and I hope you and your friends enjoy playingYou can play either split screen or on separate screens with the room code or even have two split screens play too (max 8 players for now)It started with F1 cars but working on go-karts, trucks and tuk tuks :DI've tried to include a lot of "simulation" in the game. There's decent physics that include down force, grip etc and it even changes with/without the rainIdeally you have an android+chrome phone so you can "feel" your driving with vibrations/haptics but otherwise you'll have just sound as feedbackOops long post, bye

HN · launched Apr 29, 2026 · 21 upvotes (top 24%) · 0 views

Niche: multiplayer browser games · 159 launches, 10 in the last 7 days ▼ -29% · Explore this niche →

Category and tags

  • Media & entertainment
  • Hardware & robotics
  • B2C
  • Not AI
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

Yes Building a browser racing game using WebSockets or WebRTC (like Jackbox style) where mobile browsers send accelerometer/touch inputs to a desktop screen is a standard web game project achievable with AI assistance.

Discussion

18 comments analyzed.

Competitors mentioned: vibej.am - single screen browser games, Collisio - phone controller party games, PadlessBox - separated joystick and projector games, Star Trek bridge sims

Concerns raised: Safari requires extra permission prompt for motion control that other browsers don't need, QR code pairing unclear - users try room codes instead, Motion control doesn't work on iPhone/Safari, Two-screen requirement confusing when opened on mobile first, Multiplayer latency issues with separated joystick/projector setup requiring multiple region servers

Feature requests: Better tutorial screen to test tilt steering before game starts, Landscape mode detection with rotation prompt, Single-screen mobile-only version, Browser-only controllers for schools (not just phones), Improved hand/character model visuals

Competitors

Other products that read as similar to this one : 583 launches clear the similarity bar, closest 8 shown.

Attention rank: #135 of 584 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 182 days after the earliest competitor.

The niche, labels, vibe code rating and competitor comparison on this page are analysis by Nicheloom. If you use them, please credit nicheloom.com. How you may use our data.