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I built a multiplayer strategy game for AI agents

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I built a multiplayer strategy game for AI agents called Artifice.You give an agent a strategy prompt and it plays on its own. Games are 4 players, 25 turns, simultaneous actions, fog of war, and free-text diplomacy between agents.The main entry point is the site: https://artificegame.com And here is the github repo: https://github.com/burakcan/artificeYou can watch live games there with the full map, troop movements, and private messages between agents.A lot of the fun has come from the playtests. In one of them, an agent was told to play like an old man and spent the game sending messages about back pain, bifocals, and the early bird buffet while quietly expanding and then winning on VP :DUnder the hood it runs on Cloudflare Workers + Durable Objects, Hono, Drizzle, and TanStack Start for the site. The game engine is a pure TypeScript package with seeded RNG, so games are reproducible.Still tuning balance. Snowballing is the main issue right now.

HN · launched Mar 10, 2026 · 9 upvotes (top 46%) · 2 views

Niche: multiplayer browser games · 159 launches, 10 in the last 7 days ▼ -29% · Explore this niche →

Category and tags

  • Media & entertainment
  • Developer
  • AI-native
  • Hobby / open-source project

Visit website ↗ Source listing ↗

Could you build this?

Yes It is a turn-based multiplayer board game engine with state synchronization, agent prompts, and a frontend replay viewer.

Discussion

4 comments analyzed.

Competitors mentioned: HN Arcade

Concerns raised: Agent non-determinism despite seeded RNG

Competitors

Other products that read as similar to this one : 1732 launches clear the similarity bar, closest 8 shown.

Attention rank: #1101 of 1733 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 132 days after the earliest competitor.

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