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GASP-Godot

GASP Port for Godot

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GITHUB · launched Oct 15, 2026 · 13 upvotes (top 85%)

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Could you build this?

Partial The page text is mostly GitHub boilerplate, so the description is minimal. A Godot port of GASP's animation and locomotion system is codeable with AI help, but the motion-matching core and the animation assets are real technical hurdles.

What it would actually take: Build a Godot 4 addon in GDScript or C# that reproduces GASP's behaviors: a state machine for locomotion, pose database and motion matching (feature vectors, nearest-neighbor search over mocap clips), and root motion handling. The hard parts are a correct motion-matching implementation and suitable mocap or animation data, which requires animation-programming experience and time to tune.

Competitors

Other products that read as similar to this one : 306 launches clear the similarity bar, closest 8 shown.

Attention rank: #256 of 307 (itself plus its competitors, highest first, normalized so YC and Product Hunt are compared fairly).

Launched 343 days after the earliest competitor.

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